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Dr. Mario 64 Password Tool Version 1.1
A command-line tool written in C++ that allows to generate and decode the passwords of Dr. Mario 64.
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CheckRawData.cpp's header file. More...
Go to the source code of this file.
Functions | |
| unsigned char | _CheckDecodedPasswordData (unsigned char GameMode, unsigned char Level, unsigned char Speed, unsigned int Score, unsigned short Time, unsigned char PlayerName[], unsigned short FrameCount, bool Argument=false) |
| unsigned char | _DisplayDecodedPasswordError (unsigned char Result) |
CheckRawData.cpp's header file.
| unsigned char _CheckDecodedPasswordData | ( | unsigned char | GameMode, |
| unsigned char | Level, | ||
| unsigned char | Speed, | ||
| unsigned int | Score, | ||
| unsigned short | Time, | ||
| unsigned char | PlayerName[], | ||
| unsigned short | FrameCount, | ||
| bool | Argument = false ) |
Checks if the raw game data given input is valid or not.
More information on valid in-game data that can be found in the documentation of _GeneratePassword().
| [in] | GameMode | Game mode to check. |
| [in] | Level | Virus/game level to check. |
| [in] | Speed | Speed to check. |
| [in] | Score | Score to check. |
| [in] | Time | Time to check. |
| [in] | PlayerName | Player name to check. |
| [in] | FrameCount | Frame count to check. |
| [in] | Argument | Specifies if data was comes from command-line arguments (true) or comes from a decoded password (false). |
| unsigned char _DisplayDecodedPasswordError | ( | unsigned char | Result | ) |
Displays password decoding errors on screen.
| [in] | Result | The corresponding error code. |