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Dr. Mario 64 Password Tool Version 1.1
A command-line tool written in C++ that allows to generate and decode the passwords of Dr. Mario 64.
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Functions that handle how the player name is encoded internally. More...
Functions | |
| unsigned char | _ConvertInternalCharacterToASCII (unsigned char InternalCharacter) |
| unsigned char | _ConvertASCIICharacterToInternal (unsigned char ASCIICharacter) |
| bool | _PlayerNameValidCharacter (unsigned char InternalCharacter) |
| string | _ConversationalInternalCharacter (unsigned char InternalCharacter) |
Functions that handle how the player name is encoded internally.
| string _ConversationalInternalCharacter | ( | unsigned char | InternalCharacter | ) |
Transforms an internal character used for the player name in "conversational" form.
| [in] | InternalCharacter | The internal character used for the player name to convert. |
| unsigned char _ConvertASCIICharacterToInternal | ( | unsigned char | ASCIICharacter | ) |
Converts an ASCII character to an internal character used for the player name.
| [in] | ASCIICharacter | The ASCII character to convert. |
| unsigned char _ConvertInternalCharacterToASCII | ( | unsigned char | InternalCharacter | ) |
Converts an internal character used for the player name to ASCII.
| [in] | InternalCharacter | The internal character to convert. |
| bool _PlayerNameValidCharacter | ( | unsigned char | InternalCharacter | ) |
Checks if an internal character used for the player name is valid.
| [in] | InternalCharacter | Internal character used for the player name to check. |