Derive Constants
Several mathematical constants are defined in Derive. The first column shows how the constants are displayed on the screen. The second column shows how the constants can be typed in on the expression entry line.
The following are the built-in Derive constants. The first 5 built-in constants can also be entered by pressing the indicated control key ("hotkey") combination or by selecting them off the math symbol toolbar.
π pi (Ctrl+P) area of unit circle (3.14159...)
e #e (Ctrl+E) base of natural logarithms (2.71828...)
i #i (Ctrl+I) imaginary unit (square root of -1)
∞ inf (Ctrl+0) plus infinity
γ euler_gamma Euler's constant (0.577215...)
true true logical constant ‘true’
false false logical constant ‘false’
unit_circle unit_circle arbitrary point on unit circle
The following constants are defined in the VectorMatrixFunctions.mthI._DEZ utility file:
cylindrical cylindrical cylindrical geometry matrix r, θ, z
spherical spherical spherical geometry matrix r, θ, Φ
i_ i_ [1, 0, 0]: unit vector for x-axis
j_ j_ [0, 1, 0]: unit vector for y-axis
k_ k_ [0, 0, 1]: unit vector for z-axis
The following constant is defined in the GraphicsFunctions.mthZG4ZTI utility file:
axes axes 3D coordinate axes
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